Lorwyn : les fuites du jour [MAJ 19h]
À nouveau, de nouvelles informations sur le contenu de la prochaine extension Lorwyn ont transpiré et se sont retrouvées sur le principal forum de rumeurs. Nous les avons rassemblées pour vous.
En outre le magazine Kartefact a publié une carte fournie dans ce but par Wizards of the Coast :
En outre le magazine Kartefact a publié une carte fournie dans ce but par Wizards of the Coast :
Boggart Mob (3)(B)
Creature - Goblin Warrior (Rare)
Champion a Goblin (When this comes into play, sacrifice it unless you remove another Goblin you control from the game. When this leaves play, that card returns to play.)
Whenever a Goblin you control deals combat damage to a player, put a 1/1 black Goblin Warrior creature token into play.
5/5
De nouvelles fuites ont révélé les cartes suivantes :
Streambed Aquitects (1)(U)(U)
Creature - Merfolk Scout (Common)
(T): Target Merfolk creature gets +1/+1 and gains Islandwalk until end of turn.
(T): Target land becomes an Island until end of turn.
2/3
Merrow Commerce (1)(U)
Tribal Enchantment - Merfolk (Uncommon)
At the end of your turn, untap all Merfolk you control.
Ethereal Whiskergill (3)(U)
Creature - Elemental (Uncommon)
Flying
Ethereal Whiskergill can't attack unless defending player controls an Island.
4/3
Soulbright Flamekin (1)(R)
Creature - Elemental Shaman (Uncommon)
(2): Target Creature gains trample until end of turn. If this is the third time this ability has resolved this turn add (R)(R)(R)(R)(R)(R)(R)(R) to your mana pool.
2/1
Ingot Chewer (4)(R)
Creature - Elemental (Common)
When Ingot Chewer comes into play, destroy target artifact
Evoke (R) (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.)
3/3
Aethersnipe (5)(U)
Creature - Elemental (Common)
When Aethersnipe comes into play, return target non-land permanent to its owner's hand.
Evoke (1)(U)(U) (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.)
4/4
Dawnfluke (3)(W)
Creature - Elemental (Common)
Flash
When Dawnfluke comes into play, prevent the next 3 damage that would be dealt to target creature or player this turn.
Evoke (W) (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.)
0/3
Mulldrifter (4)(U)
Creature - Elemental (Common)
Flying
When Mulldrifter comes into play, Draw 2 cards.
Evoke (2)(U) (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.)
2/2
Inner-flame Acolyte (1)(R)(R)
Creature - Elemental Shaman (Common)
When inner-flame Acolyte comes into play, Target creature gets +2/+0 until end of turn.
Evoke (R) (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.)
2/2
Faultgrinder (5)(R)
Creature - Elemental (Common)
Trample
When Faultgrinder comes into play, destroy target land.
Evoke (4)(R) (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.)
4/4
Hillcomber Giant (2)(W)(W)
Creature - Giant Scout (Common)
Mountainwalk
3/3
Blind- Spot Giant (2)(R)
Creature - Giant Warrior (Common)
Blind- Spot Giant cannot attack or block unless you control another Giant.
4/3
Giant's Ire (3)(R)
Tribal instant - Giant (Common)
Giant's Ire deals 4 damage to target player.
If you control a Giant, draw a card.
Axegrinder Giant (4)(R)(R)
Creature - Giant warrior (Common)
6/4
La tribu des Shapeshifters s'étoffe avec ces fuites :
Wings of Velis Vel (1)(U)
Tribal instant - Shapeshifter (Common)
Changeling (This spell is every creature type, ever.)
Target Creature becomes 4/4, gains all creature types, and gains flying until end of turn.
Shields of Velis Vel (W)
Tribal instant - Shapeshifter (Common)
Changeling (This spell is every creature type, ever.)
Creatures target player controls get +0/+1 and gain all creature types until end of turn.
Blades of Velis Vel (1)(R)
Tribal Instant - Shapeshifter (Common)
Changeling (This spell is every creature type, ever.)
Up to two target creatures get +2/+0 and gain all creature types until end of turn.
Ghostly Changeling (2)(B)
Creature - Shapeshifter (Uncommon)
Changeling (This creature is every creature type, ever.)
(1)(B): Ghostly Changeling gets +1/+1 until end of turn.
2/2
Skeletal Changeling (1)(B)
Creature - Shapeshifter (Common)
Changeling (This creature is every creature type, ever.)
(1)(B): Regenerate Skeletal Changeling
1/1
Amoebold Changeling (1)(U)
Creature - Shapeshifter (Common)
Changeling (This creature is every creature type, ever.)
(T): Target creature gains all creature types until end of turn.
(T): Target creature loses all creature types until end of turn.
1/1
Zephyr Net (1)(U)
Enchantment - Aura (Common)
Enchant creature
Enchanted creature has defender and flying.
Triclopean Sight (1)(W)
Enchantment - Aura (Common)
Enchant creature
When Triclopean Sight comes into play, untap enchanted creature.
Enchanted creature gets +1/+1 and has vigilance.
Glimmerdust Nap (2)(U)
Enchantment - Aura (Common)
Enchant tapped creature
Enchanted creature doesn't untap during its controller's untap step.
Colfenor's Plans (2)(B)(B)
Enchantment (Rare)
When Colfenor's Plans comes into play, remove the top seven cards of your library from the game face down.
You may look at and play cards removed from the game with Colfenor's Plans.
Skip your draw step.
You can't play more than one spell each turn.
? (4)(W)(W)
Sorcery (Rare)
Choose two - destroy all enchantments; destroy all artifact; destroy all creatures with converted mana cost 3 or less; or destroy all creatures with converted mana cost greater than 3.
Cloudcrown Oak (2)(G)(G)
Creature - Treefolk Warrior (Common)
Reach
3/4
Bogstrider Ash (3)(G)
Creature - Treefolk Shaman (Common)
Swampwalk
Whenever a player plays a Goblin spell, you may pay (G). If you do, you gain 2 life.
2/4
Black Poplar Shaman (2)(B)
Creature - Treefolk Shaman (Common)
(2)(B): Regenerate target Treefolk.
1/3
Oaken Brawler (3)(W)
Creature - Treefolk Warrior (Common)
When Oaken Brawler comes into play, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of his or her library then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
2/4
Sentry Oak (4)(W)
Creature - Treefolk Warrior (Uncommon)
Defender
At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of his or her library then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
3/5
Merci à Orange Mage, Hydrokinesis, salomar, Masked_Legend, Hunter et charlequin de mtgsalvation pour l'information. Vous pouvez retrouver l'intégralité des cartes connues pour le moment sur le spoiler textuel de mtgsalvation.
119 joliens y jouent, 221 y ont joué.
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