De nombreuses cartes Morningtide
Les utilisateurs du principal site de rumeurs mtgsalvation ont révélé différentes cartes de la future extension Morningtide (Lèveciel). Les voici compilées :
Voici deux cartes fournies par Orange Mage de mtgsalvation :
Cloak and Dagger (2)
Tribal Artifact - Rogue Equipment (Uncommon)
Equipped creature gets +2/+0 and has Shroud. (This creature can't be the target of spells or abilities.)
Whenever a Rogue creature comes into play, you may attach Cloak and Dagger to it.
Equip (3)
Diviner's Wand (3)
Tribal Artifact - Wizard Equipment (Uncommon)
Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains Flying until end of turn" and "(4): Draw a card."
Whenever a Wizard creature comes into play, you may attach Diviner's Wand to it.
Equip (3)
Trois nouvelles cartes d'Hydrokinesis sur mtgsalvation :
Fertilid (2)(G)
Creature - Elemental (Common)
Fertilid comes into play with two +1/+1 counters on it.
(1)(G), remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it into play tapped. Then that player shuffles his or her library.
0/0
Stingmoogie (3)(R)
Creature - Elemental (Common)
Stingmoogie comes into play with two +1/+1 counters on it.
(3)(R), remove a +1/+1 counter from Stingmoogie: Destroy target artifact or land.
0/0
Festercreep (1)(B)
Creature - Elemental (Common)
Festercreep comes into play with a +1/+1 counter on it.
(1)(B), remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.
0/0
Et trois cartes de Hunter de mtgsalvation :
Declaration of Naught (U)(U)
Enchantment (Rareté inconnue)
As Declaration of Naught comes into play, name a card.
(U): Counter target spell with that name.
Thieves' Fortune (2)(U)
Instant Tribal - Rogue (Rareté inconnue)
Prowl (U) (You may play this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Look at the top four cards of your library. Put one of them into your hand and the reston the bottom of your library in any order.
Stream of Unconsciousness (U)
Instant Tribal - Wizard (Rareté inconnue)
Target creature gain -4/-0 until end of turn. If you control a Wizard, you may draw a card.
Et une par Imps Mischeif et Seingalt :
Grimoire Thief (U)(U)
Creature - Merfolk Rogue (Rare)
Whenever Grimoire Thief becomes tapped, remove the top three cards of target opponent's library from the game facedown.
You may look at cards removed from the game with Grimoire Thief.
(U), Sacrifice Grimoire Thief: Turn all cards removed from the game with Grimoire Thief face up. Counter all spells with those names.
2/2
Cloak and Dagger (2)
Tribal Artifact - Rogue Equipment (Uncommon)
Equipped creature gets +2/+0 and has Shroud. (This creature can't be the target of spells or abilities.)
Whenever a Rogue creature comes into play, you may attach Cloak and Dagger to it.
Equip (3)
Diviner's Wand (3)
Tribal Artifact - Wizard Equipment (Uncommon)
Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains Flying until end of turn" and "(4): Draw a card."
Whenever a Wizard creature comes into play, you may attach Diviner's Wand to it.
Equip (3)
Trois nouvelles cartes d'Hydrokinesis sur mtgsalvation :
Fertilid (2)(G)
Creature - Elemental (Common)
Fertilid comes into play with two +1/+1 counters on it.
(1)(G), remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it into play tapped. Then that player shuffles his or her library.
0/0
Stingmoogie (3)(R)
Creature - Elemental (Common)
Stingmoogie comes into play with two +1/+1 counters on it.
(3)(R), remove a +1/+1 counter from Stingmoogie: Destroy target artifact or land.
0/0
Festercreep (1)(B)
Creature - Elemental (Common)
Festercreep comes into play with a +1/+1 counter on it.
(1)(B), remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.
0/0
Et trois cartes de Hunter de mtgsalvation :
Declaration of Naught (U)(U)
Enchantment (Rareté inconnue)
As Declaration of Naught comes into play, name a card.
(U): Counter target spell with that name.
Thieves' Fortune (2)(U)
Instant Tribal - Rogue (Rareté inconnue)
Prowl (U) (You may play this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Look at the top four cards of your library. Put one of them into your hand and the reston the bottom of your library in any order.
Stream of Unconsciousness (U)
Instant Tribal - Wizard (Rareté inconnue)
Target creature gain -4/-0 until end of turn. If you control a Wizard, you may draw a card.
Et une par Imps Mischeif et Seingalt :
Grimoire Thief (U)(U)
Creature - Merfolk Rogue (Rare)
Whenever Grimoire Thief becomes tapped, remove the top three cards of target opponent's library from the game facedown.
You may look at cards removed from the game with Grimoire Thief.
(U), Sacrifice Grimoire Thief: Turn all cards removed from the game with Grimoire Thief face up. Counter all spells with those names.
2/2
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